The workhorse of high-performance software for four decades — from operating systems and game engines to trading platforms and rocket guidance.
← Back to Server Sideunique_ptr, shared_ptr) keeping it manageable.#include <vector> #include <algorithm> #include <iostream> struct Customer { std::string name; int age; }; int main() { std::vector<Customer> customers = { {"Ada", 36}, {"Linus", 17}, {"Grace", 85} }; auto adults = customers | std::views::filter( [](const auto& c) { return c.age >= 18; } ); for (const auto& c : adults) std::cout << c.name << "\n"; }
Wrap resources (memory, files, locks) in objects whose destructors release them. unique_ptr = single ownership, shared_ptr = reference counting. Modern C++ rarely uses raw new/delete.
Compile-time polymorphism. std::vector<T> generates a custom version for each T. C++20 added concepts to constrain templates cleanly.
auto type deduction; range-based for.std::function.constexpr — compute at compile time.| Category | Tools |
|---|---|
| Build | CMake, Bazel, Meson, Ninja |
| Pkg mgr | vcpkg, Conan |
| Test | GoogleTest, Catch2 |
| Static analysis | clang-tidy, cppcheck, PVS-Studio |
| Sanitizers | ASan, TSan, UBSan, MSan |
Unreal Engine, Unity (core), CryEngine, AAA studios.
Windows internals, macOS frameworks, embedded RTOS.
Microseconds matter; C++ is the language of low-latency finance.
Chromium, Firefox internals, V8 JavaScript engine.
HPC, simulations, CERN, LLVM, TensorFlow/PyTorch internals.
Cars, drones, satellites — when you need bare-metal control.